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» On the Reasoning Patterns of Agents in Games
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AAAI
2012
13 years 4 months ago
Strategic Advice Provision in Repeated Human-Agent Interactions
This paper addresses the problem of automated advice provision in settings that involve repeated interactions between people and computer agents. This problem arises in many real ...
Amos Azaria, Zinovi Rabinovich, Sarit Kraus, Claud...
AINA
2007
IEEE
15 years 5 months ago
Using Argumentative Agents to Manage Communities of Web Services
This paper presents a framework for specifying Web services communities. A Web service is an accessible application that humans, software agents, and other applications in general ...
Jamal Bentahar, Zakaria Maamar, Djamal Benslimane,...
ODR
2008
15 years 3 months ago
A Multi-Agent Architecture for Online Dispute Resolution Services
: Argumentation theory is often used in multi agent-systems to facilitate autonomous agent reasoning and multi-agent interaction. The technology can also be used to develop online ...
Brooke Abrahams, John Zeleznikow
GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
15 years 7 months ago
Using GP to Model Contextual Human Behavior
To create a realistic environment, some simulations require simulated agents with human behavior pattern. Creating such agents with realistic behavior can be a tedious and time con...
Hans Fernlund, Avelino J. Gonzalez
FLAIRS
2009
14 years 11 months ago
Beating the Defense: Using Plan Recognition to Inform Learning Agents
In this paper, we investigate the hypothesis that plan recognition can significantly improve the performance of a casebased reinforcement learner in an adversarial action selectio...
Matthew Molineaux, David W. Aha, Gita Sukthankar