We present a new algorithm for the computation of volumetric intersections of geometrically complex objects, which can be used for the efficient detection of collisions. Our appr...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
The focus of this paper is on the design and use of a music score representation. The structure of the representation is discussed and illustrated with sample algorithms, includin...
Abstract. We consider the succinct representation of ordinal and cardinal trees on the RAM with logarithmic word size. Given a tree T, our representations support the following ope...
Grammatical evolution (GE) is a form of grammar-based genetic programming. A particular feature of GE is that it adopts a distinction between the genotype and phenotype similar to...
Jonatan Hugosson, Erik Hemberg, Anthony Brabazon, ...