The goal of the Virtual Humans Project at the University of Southern California’s Institute for Creative Technologies is to enrich virtual training environments with virtual hum...
Patrick G. Kenny, Arno Hartholt, Jonathan Gratch, ...
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
We address the problem of users creating visualizations to debug and understand multi-agent systems. The key challenges are that (1) needs arise dynamically, i.e., it is difficult...
Jing Jin, Rajiv T. Maheswaran, Romeo Sanchez, Pedr...
Most discrete event simulation frameworks are able to output simulation runs as a trace. The Network Simulator 2 (NS2) is a prominent example that does so to decouple generation o...
Recurrent neural networks are able to store information about previous as well as current inputs. This "memory" allows them to solve temporal problems such as language r...