Result checking is the theory and practice of proving that the result of an execution of a program on an input is correct. Result checking has most often been envisioned in the fr...
The faster growth curves in the speed of GPUs relative to CPUs in the past decade and its rapidly gained popularity have spawned a new area of development in computational technol...
Background: The Monte Carlo simulation of sequence evolution is routinely used to assess the performance of phylogenetic inference methods and sequence alignment algorithms. Progr...
Botond Sipos, Tim Massingham, Gregory E. Jordan, N...
In this paper, we propose an on-demand distributed clustering algorithm for multi-hop packet radio networks. These types of networks, also known as ad hoc networks, are dynamic in ...