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95
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CGF
2004
134views more  CGF 2004»
15 years 19 days ago
An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience
This paper describes a behavioural model used to simulate realistic eye-gaze behaviour and body animations for avatars representing participants in a shared immersive virtual envi...
Vinoba Vinayagamoorthy, Maia Garau, Anthony Steed,...
ISAAC
2005
Springer
127views Algorithms» more  ISAAC 2005»
15 years 6 months ago
Counting Stable Strategies in Random Evolutionary Games
In this paper we study the notion of the Evolutionary Stable Strategies (ESS) in evolutionary games and we demonstrate their qualitative difference from the Nash Equilibria, by sh...
Spyros C. Kontogiannis, Paul G. Spirakis
93
Voted
PPPJ
2004
ACM
15 years 6 months ago
Using the divide and conquer strategy to teach Java framework design
All programmers should understand the concept of program families and know the techniques for constructing them. This paper describes a case study that can be used to introduce st...
H. Conrad Cunningham, Yi Liu, Cuihua Zhang
86
Voted
IWPC
2003
IEEE
15 years 6 months ago
Individual Differences in Program Comprehension Strategies in Unfamiliar Programming Systems
This study examines the effect of individual differences on the program comprehension strategies of users working with an unfamiliar programming system. Participants of varying pr...
Andrew Jensen Ko, Bob Uttl
IJCAI
1997
15 years 2 months ago
Strategies in Rigid-Variable Methods
We study complexity of methods using rigid variables, like the method of matings or the tableau method, on a decidable class of predicate calculus with equality. We show some intr...
Andrei Voronkov