This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
This article presents a new adaptive framework for locally parallel texture modeling. Oscillating patterns are modeled with functionals that constrain the local Fourier decompositi...
An analytical model for cutting of a plate of material with a pair of scissors is presented in terms of concepts of contact and fracture mechanics. The forces of contact between t...
The PebbleBox and the CrumbleBag are examples of a granular interaction paradigm, in which the manipulation of physical grains of arbitrary material becomes the basis for interact...