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» On the Synthesis of Haptic Textures
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SIGGRAPH
1999
ACM
15 years 1 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
ICIP
2005
IEEE
15 years 11 months ago
A generic and automatic content-based approach for improved H.264/MPEG4-AVC video coding
A new content-based approach for improved H.264/MPEG4-AVC video coding is presented. The framework is generic because it is based on a closed-loop texture analysis by synthesis alg...
Patrick Ndjiki-Nya, Tobias Hinz, Aljoscha Smolic, ...
CVGIP
2008
108views more  CVGIP 2008»
14 years 9 months ago
Efficient texture synthesis using strict Wang Tiles
Wang Tiles are constructed from four texture samples, arranged so they can always match a choice of other tiles at two edges. Because they are precomputed, Wang Tiles are a very e...
Xinyu Zhang, Young J. Kim
57
Voted
TIP
2011
89views more  TIP 2011»
14 years 4 months ago
Random Phase Textures: Theory and Synthesis
This paper explores the mathematical and algorithmic properties of two sample-based microtexture models: random phase noise (RPN ) and asymptotic discrete spot noise (ADSN ). Thes...
Bruno Galerne, Yann Gousseau, Jean-Michel Morel
TOG
2008
108views more  TOG 2008»
14 years 9 months ago
Texture amendment: reducing texture distortion in constrained parameterization
Constrained parameterization is an effective way to establish texture coordinates between a 3D surface and an existing image or photograph. A known drawback to constrained paramet...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang, Heu...