We define CWS, a non-preemptive scheduling policy for workloads with correlated job sizes. CWS tackles the scheduling problem by inferring the expected sizes of upcoming jobs bas...
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Bio-inspired ad hoc routing is an active area of research. The designers of these algorithms predominantly evaluate the performance of their protocols with the help of simulation ...
Muhammad Saleem, Syed Ali Khayam, Muddassar Farooq
: The paper presents results on the runtime complexity of two ant colony optimization (ACO) algorithms: Ant System, the oldest ACO variant, and GBAS, the first ACO variant for whic...
Abstract. Inspired by the early visual system of many mammalians we consider the construction of-and reconstruction from- an orientation score Uf : R2 ×S1 → C as a local orienta...