In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Usually, aspects enhance a software product by being composed - or woven - into it. Here, on the other hand, we use aspects to support the software development process itself. The...
The goal of this paper is to examine the Japanese experience with the software development process, the challenges they face and how formal engineering methods, in particular SOFL...
Software systems are typically modified in order to extend or change their functionality, improve their performance, port them to different platforms, and so on. For developers, i...
Spiros Mancoridis, Brian S. Mitchell, Yih-Farn Che...
Our goal in this paper is to introduce and motivate a methodology, called Tropos,1 for building agent oriented software systems. Tropos is based on two key ideas. First, the notion...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...