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» On the cognitive process of human problem solving
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81
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VLDB
2004
ACM
186views Database» more  VLDB 2004»
15 years 3 months ago
Indexing Large Human-Motion Databases
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
70
Voted
ICIP
2010
IEEE
14 years 7 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert
ACCV
2007
Springer
15 years 3 months ago
Human Pose Estimation from Volume Data and Topological Graph Database
This paper proposes a novel volume-based motion capture method using a bottom-up analysis of volume data and an example topology database of the human body. By using a two-step gra...
Hidenori Tanaka, Atsushi Nakazawa, Haruo Takemura
85
Voted
INTERACT
2007
14 years 11 months ago
Recognising Erroneous and Exploratory Interactions
A better understanding of “human error” is needed to help overcome problems of people assuming they are to blame for their inability to use poorly designed technology. In order...
Jonathan Back, Ann Blandford, Paul Curzon
ITS
2000
Springer
91views Multimedia» more  ITS 2000»
15 years 1 months ago
The Impact of Representation on Coaching Argument Analysis
Graphical representations have long been associated with more efficient problem solving. More recently, researchers have begun looking at how representation may affect the informat...
Violetta Cavalli-Sforza