Visual information is processed in the posterior parietal cortex for the hypothesized purpose of extracting a variety of affordances for the generation of motor behavior. The term...
In this paper we study the capacity of wireless ad hoc networks with infrastructure support of an overlay of wired base stations. Such a network architecture is often referred to ...
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
This paper presents a novel algorithm for computing the relative motion between images from compressed linear measurements. We propose a geometry based correlation model that desc...
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...