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» On the computation of linear model predictive control laws
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PG
2007
IEEE
15 years 6 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
HAPTICS
2008
IEEE
15 years 6 months ago
A Vibrotactile Device for Display of Virtual Ground Materials in Walking
We present a floor tile designed to provide the impression of walking on different ground materials, such as gravel, carpet, or stone. The device uses affordable and commerciall...
Yon Visell, Jeremy R. Cooperstock, Bruno L. Giorda...
ECAI
2008
Springer
15 years 1 months ago
Author Identification Using a Tensor Space Representation
Author identification is a text categorization task with applications in intelligence, criminal law, computer forensics, etc. Usually, in such cases there is shortage of training t...
Spyridon Plakias, Efstathios Stamatatos
ACSAC
2003
IEEE
15 years 5 months ago
MLS-PCA: A High Assurance Security Architecture for Future Avionics
1 DOD Joint Vision 2020 (JV2020) is the integrated multi-service planning document for conduct among coalition forces of future warfare. It requires the confluence of a number of k...
Clark Weissman
HAPTICS
2002
IEEE
15 years 4 months ago
Simulated Interactive Needle Insertion
A novel interactive virtual needle insertion simulation is presented. Simulation models are based upon planar tissue deformations and forces measured during needle insertion exper...
Simon P. DiMaio, S. E. Salcudean