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CGF
2007
157views more  CGF 2007»
15 years 1 months ago
Mesh Segmentation via Spectral Embedding and Contour Analysis
We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...
Rong Liu, Hao Zhang 0002
IJSNET
2008
126views more  IJSNET 2008»
15 years 1 months ago
Reliable and energy-efficient routing protocol in dense wireless sensor networks
Delivering sensed data to the sink reliably in sensor networks calls for a scalable, energy-efficient, and error-resilient routing solution. In this paper, a reliable energy-effic...
Min Chen, Taekyoung Kwon, Shiwen Mao, Yong Yuan, V...
CGF
2007
149views more  CGF 2007»
15 years 1 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
CGF
2007
158views more  CGF 2007»
15 years 1 months ago
Manipulating, Deforming and Animating Sampled Object Representations
A sampled object representation (SOR) defines a graphical model using data obtained from a sampling process, which takes a collection of samples at discrete positions in space in...
Min Chen, Carlos D. Correa, Shoukat Islam, Mark W....
CI
2007
99views more  CI 2007»
15 years 1 months ago
A Training Simulation System with Realistic Autonomous Ship Control
In this paper we present a computational approach to developing effective training systems for virtual simulation environments. In particular, we focus on a Naval simulation syste...
Monica N. Nicolescu, Ryan E. Leigh, Adam Olendersk...
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