Sciweavers

89 search results - page 10 / 18
» On the design of scalable, self-configuring virtual networks
Sort
View
NOSSDAV
2005
Springer
15 years 3 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
CN
2006
85views more  CN 2006»
14 years 9 months ago
A scalable and decentralized fast-rerouting scheme with efficient bandwidth sharing
This paper focuses on the protection of virtual circuits (Label Switched Paths, LSPs) in a (G)MPLS (Generalised Multi-Protocol Label Switching) network. The proposed algorithm is ...
Simon Balon, Laurent Mélon, Guy Leduc
VR
2007
IEEE
179views Virtual Reality» more  VR 2007»
15 years 3 months ago
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
SAINT
2002
IEEE
15 years 2 months ago
A Design of a Next Generation IX using MPLS Technology
An IX (Internet eXchange) is a mechanism to interconnect many networks to each other. Currently, an ISP (Internet Service Provider) establishes numerous interconnections to other ...
Ikuo Nakagawa, Hiroshi Esaki, Kenichi Nagami
ICIP
2008
IEEE
15 years 11 months ago
Peer-to-peer multicast live video streaming with interactive virtual pan/tilt/zoom functionality
Video streaming with virtual pan/tilt/zoom functionality allows the viewer to watch arbitrary regions of a high-spatial-resolution scene. In our proposed system, the user controls...
Aditya Mavlankar, Jeonghun Noh, Pierpaolo Bacciche...