In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Recent research has shown that virtual agent able to express empathic emotions enhances human-machine interaction. In this paper, we present the capabilities that virtual agent sho...
Animated pedagogical agents that inhabit interactive learning environments can exhibit strikingly lifelike behaviors. In addition to providing problem-solving advice in response t...
James C. Lester, Sharolyn A. Converse, Susan H. Ka...
Modern presentation software is still built around interaction metaphors adapted from traditional slide projectors. We provide an analysis of the problems in this application genr...
Leonhard Lichtschlag, Thorsten Karrer, Jan O. Borc...