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VRST
2004
ACM
15 years 3 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
IADIS
2008
14 years 11 months ago
Ajax-Based E-Learning System
An e-learning system based on Ajax has been developed. Ajax enables Web users to upload user commands and download new information without the need for a page refresh. Various e-l...
Mami Tanimoto, Yoshiaki Shikata
PE
2006
Springer
91views Optimization» more  PE 2006»
14 years 9 months ago
Performance of peer-to-peer networks: Service capacity and role of resource sharing policies
In this paper we model and study the performance of peer-to-peer (P2P) file sharing systems in terms of their `service capacity'. We identify two regimes of interest: the tra...
Xiangying Yang, Gustavo de Veciana
CONCURRENCY
1998
139views more  CONCURRENCY 1998»
14 years 9 months ago
Applications experience in Jade
This paper presents our experience developing applications in Jade, a portable, implicitly parallel programming language designed for exploiting task-level concurrency. Jade progr...
Martin C. Rinard
CIB
2005
128views more  CIB 2005»
14 years 9 months ago
The Predicting Power of Textual Information on Financial Markets
Abstract-- Mining textual documents and time series concurrently, such as predicting the movements of stock prices based on the contents of the news stories, is an emerging topic i...
Gabriel Pui Cheong Fung, Jeffrey Xu Yu, Hongjun Lu