We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...
Business partners willing to do business electronically with each other must reach an agreement (1) on the economic level, (2) on the inter-organizational process choreography, an...
Christian Huemer, Philipp Liegl, Rainer Schuster, ...
The H.264 decoder has a sequential, control intensive front end that makes it difficult to leverage the potential performance of emerging manycore processors. Preparsing is a fun...
Jike Chong, Nadathur Satish, Bryan C. Catanzaro, K...
We propose gate level statistical simulation to bridge the gap between the most accurate Monte Carlo SPICE simulation and the most efficient circuit level statistical static timi...
Abstract System level design is considered a major approach to tackle the complexity of modern System-on-Chip designs. Embedded software within SoCs is gaining importance as it add...
Gunar Schirner, Gautam Sachdeva, Andreas Gerstlaue...