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» On the logic of coalitional games
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KI
2008
Springer
15 years 1 months ago
Shallow Models for Non-iterative Modal Logics
Abstract. Modal logics see a wide variety of applications in artificial intelligence, e.g. in reasoning about knowledge, belief, uncertainty, agency, defaults, and relevance. From ...
Lutz Schröder, Dirk Pattinson
AIIDE
2008
15 years 4 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
IAT
2009
IEEE
15 years 5 months ago
Combining Boolean Games with the Power of Ontologies for Automated Multi-attribute Negotiation in the Semantic Web
Recently, multi-attribute negotiation has been extensively studied from a game-theoretic viewpoint. Since normal and extensive form games have the drawback of requiring an explicit...
Thomas Lukasiewicz, Azzurra Ragone
LPAR
2004
Springer
15 years 7 months ago
Uniform Rules and Dialogue Games for Fuzzy Logics
Abstract. We provide uniform and invertible logical rules in a framework of relational hypersequents for the three fundamental t-norm based fuzzy logics i.e., Łukasiewicz logic, G...
Agata Ciabattoni, Christian G. Fermüller, Geo...
AAAI
2010
15 years 3 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher