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JELIA
2004
Springer
15 years 7 months ago
Representation and Complexity in Boolean Games
Boolean games are a class of two-player games which may be defined via a Boolean form over a set of atomic actions. A particular game on some form is instantiated by partitioning ...
Paul E. Dunne, Wiebe van der Hoek
VISUALIZATION
2003
IEEE
15 years 6 months ago
Effectively Visualizing Multi-Valued Flow Data Using Color and Texture
In this paper we offer several new insights and techniques for effectively using color and texture to simultaneously convey information about multiple 2D scalar and vector distrib...
Timothy Urness, Victoria Interrante, Ivan Marusic,...
GECCO
2010
Springer
212views Optimization» more  GECCO 2010»
15 years 6 months ago
Generative and developmental systems
This paper argues that multiagent learning is a potential “killer application” for generative and developmental systems (GDS) because key challenges in learning to coordinate ...
Kenneth O. Stanley
GECCO
2009
Springer
134views Optimization» more  GECCO 2009»
15 years 6 months ago
Estimating the distribution and propagation of genetic programming building blocks through tree compression
Shin et al [19] and McKay et al [15] previously applied tree compression and semantics-based simplification to study the distribution of building blocks in evolving Genetic Progr...
Robert I. McKay, Xuan Hoai Nguyen, James R. Cheney...
106
Voted
SI3D
1999
ACM
15 years 6 months ago
Image-based objects
We present a compact, image-based representation for threedimensional objects with complex shapes that can be rendered with correct perspective from arbitrary viewpoints using a l...
Manuel M. Oliveira, Gary Bishop