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CGF
2011
14 years 5 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
CGF
2011
14 years 5 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
ECEASST
2006
103views more  ECEASST 2006»
15 years 1 months ago
Petri Nets and Matrix Graph Grammars: Reachability
This paper contributes in two directions. First, several concepts of our matrix approach to graph transformation [1,2] such as coherence and minimal initial digraph are applied to ...
Juan de Lara, Pedro Pablo Pérez Velasco
JGT
2010
158views more  JGT 2010»
14 years 12 months ago
Cubicity of interval graphs and the claw number
Let G(V, E) be a simple, undirected graph where V is the set of vertices and E is the set of edges. A b-dimensional cube is a Cartesian product I1 × I2 × · · · × Ib, where ea...
Abhijin Adiga, L. Sunil Chandran

Lecture Notes
404views
16 years 11 months ago
Network Security
A comprehensive treatment of network security. Topics include remote access security, DMZ, firewalls, VPNs, PKI architecture, X.509 Public key infrastructure, web security, S-HTTP,...
Raj Jain