The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
This paper contributes in two directions. First, several concepts of our matrix approach to graph transformation [1,2] such as coherence and minimal initial digraph are applied to ...
Let G(V, E) be a simple, undirected graph where V is the set of vertices and E is the set of edges. A b-dimensional cube is a Cartesian product I1 × I2 × · · · × Ib, where ea...
A comprehensive treatment of network security. Topics include remote access security, DMZ, firewalls, VPNs, PKI architecture, X.509 Public key infrastructure, web security, S-HTTP,...