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» On the production of creative subjectivity
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SIGUCCS
2003
ACM
15 years 5 months ago
Escaping the quicksand and getting back on the trail of team projects
Working in a team environment can be either an efficient and productive means of completing projects or a nightmare where the project never seems to end. Most of us have been a pa...
Steven K. Brawn, Kelly Caye, R. Mark Koan
SIGUCCS
2003
ACM
15 years 5 months ago
Macintosh OS X: a smooth migration
The Ringling School of Art and Design is a fully accredited four year college of visual art and design with a student population of approximately 1000. The Ringling School has ach...
Scott E. Hanselman, Mahmoud Pegah
SIGUCCS
2003
ACM
15 years 5 months ago
Achieving rapid service deployment in an academic environment
Rapid product or service deployment is most commonly thought of in the corporate, rather than academic, environment. Utilizing a rapid deployment process and a number of highly de...
Shea Nangle
VRML
2003
ACM
15 years 5 months ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
ASM
2003
ASM
15 years 5 months ago
A Framework for Proving Contract-Equipped Classes
r in: Abstract State Machines 2003 — Advances in Theory and Applications, Proc. 10th International Workshop, Taormina, Italy, March 3-7, 2003, eds. Egon Boerger, Angelo Gargantin...
Bertrand Meyer