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AAAI
1996
14 years 11 months ago
Exploiting Graph Properties of Game Trees
The state space of most adversary games is a directed graph. However, due to the success of simple recursive algorithms based on Alpha-Beta, theoreticians and practitioners have c...
Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de...
SODA
2000
ACM
96views Algorithms» more  SODA 2000»
14 years 11 months ago
Improved Steiner tree approximation in graphs
The Steiner tree problem in weighted graphs seeks a minimum weight connected subgraph containing a given subset of the vertices terminals. We present a new polynomial-time heurist...
Gabriel Robins, Alexander Zelikovsky
SOFSEM
2007
Springer
15 years 3 months ago
Competitive Maintenance of Minimum Spanning Trees in Dynamic Graphs
Abstract. We consider the problem of maintaining a minimum spanning tree within a graph with dynamically changing edge weights. An online algorithm is confronted with an input sequ...
Miroslaw Dynia, Miroslaw Korzeniowski, Jaroslaw Ku...
JGT
2007
99views more  JGT 2007»
14 years 9 months ago
Backbone colorings for graphs: Tree and path backbones
We introduce and study backbone colorings, a variation on classical vertex colorings: Given a graph G = (V, E) and a spanning subgraph H of G (the backbone of G), a backbone color...
Hajo Broersma, Fedor V. Fomin, Petr A. Golovach, G...
COMBINATORICA
2010
14 years 7 months ago
A randomized embedding algorithm for trees
In this paper, we propose a simple and natural randomized algorithm to embed a tree T in a given graph G. The algorithm can be viewed as a "self-avoiding tree-indexed random ...
Benny Sudakov, Jan Vondrák