The state space of most adversary games is a directed graph. However, due to the success of simple recursive algorithms based on Alpha-Beta, theoreticians and practitioners have c...
Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de...
The Steiner tree problem in weighted graphs seeks a minimum weight connected subgraph containing a given subset of the vertices terminals. We present a new polynomial-time heurist...
Abstract. We consider the problem of maintaining a minimum spanning tree within a graph with dynamically changing edge weights. An online algorithm is confronted with an input sequ...
We introduce and study backbone colorings, a variation on classical vertex colorings: Given a graph G = (V, E) and a spanning subgraph H of G (the backbone of G), a backbone color...
Hajo Broersma, Fedor V. Fomin, Petr A. Golovach, G...
In this paper, we propose a simple and natural randomized algorithm to embed a tree T in a given graph G. The algorithm can be viewed as a "self-avoiding tree-indexed random ...