We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
We propose a natural framework, called NF, which supports development of formal proofs on a computer. NF is based on a theory of Judgments and Derivations. NF is designed by observ...
Learning to converge to an efficient, i.e., Pareto-optimal Nash equilibrium of the repeated game is an open problem in multiagent learning. Our goal is to facilitate the learning ...
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...