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ATVA
2007
Springer
87views Hardware» more  ATVA 2007»
15 years 3 months ago
Latticed Simulation Relations and Games
Multi-valued Kripke structures are Kripke structures in which the atomic propositions and the transitions are not Boolean and can take values from some set. In particular, latticed...
Orna Kupferman, Yoad Lustig
CHI
2005
ACM
15 years 10 months ago
Magic cubes for social and physical family entertainment
Physical and social interactions are constrained, and natural interactions are lost in most of present digital family entertainment systems [5]. Magic Cubes strive for bringing th...
Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu ...
65
Voted
NETGAMES
2004
ACM
15 years 2 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
COCOON
2009
Springer
15 years 4 months ago
On the Performances of Nash Equilibria in Isolation Games
: Network games play a fundamental role in understanding behavior in many domains, ranging from communication networks through markets to social networks. Such networks are used, a...
Vittorio Bilò, Michele Flammini, Gianpiero ...
ISWC
1997
IEEE
15 years 1 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...