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» On using multi-agent systems in playing board games
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KI
2008
Springer
14 years 9 months ago
On-Line Detection of Rule Violations in Table Soccer
In table soccer, humans can not always thoroughly observe fast actions like rod spins and kicks. However, this is necessary in order to detect rule violations for example for tourn...
Armin Hornung, Dapeng Zhang 0002
ROBOCUP
1999
Springer
113views Robotics» more  ROBOCUP 1999»
15 years 1 months ago
Middle Sized Soccer Robots: ARVAND
Abstract. Arvand is the name of robots specially designed and constructed by sharif CE team for playing soccer according to RoboCup rules and regulations for the middle size robots...
Mansour Jamzad, Amirali Foroughnassiraei, Ehsan Ch...
COCO
2007
Springer
109views Algorithms» more  COCO 2007»
15 years 3 months ago
Perfect Parallel Repetition Theorem for Quantum XOR Proof Systems
We consider a class of two-prover interactive proof systems where each prover returns a single bit to the verifier and the verifier’s verdict is a function of the XOR of the tw...
Richard Cleve, William Slofstra, Falk Unger, Sarva...
ICFP
2009
ACM
15 years 10 months ago
A functional I/O system or, fun for freshman kids
Functional programming languages ought to play a central role in mathematics education for middle schools (age range: 10?14). After all, functional programming is a form of algebr...
Matthias Felleisen, Robert Bruce Findler, Matthew ...
ISM
2006
IEEE
81views Multimedia» more  ISM 2006»
15 years 3 months ago
Water Jets as Pixels: Water Fountains as Both Sensors and Displays
We propose a hydraulic user interface consisting of an array of spray jets and the appropriate fluid sensing and fluid flow control systems for each jet, so that the device fun...
Steve Mann, Michael Georgas, Ryan E. Janzen