Sciweavers

286 search results - page 47 / 58
» On using multi-agent systems in playing board games
Sort
View
81
Voted
APGV
2006
ACM
15 years 3 months ago
Updating orientation in large virtual environments using scaled translational gain
Navigating through large virtual environments using a headmounted display (HMD) is difficult due to the spatial limitations of the tracking system. We conducted two experiments t...
Betsy Williams, Gayathri Narasimham, Timothy P. Mc...
FGR
2000
IEEE
159views Biometrics» more  FGR 2000»
15 years 1 months ago
Gesture Modeling and Recognition Using Finite State Machines
This paper proposes a state based approach to gesture learning and recognition. Using spatial clustering and temporal alignment, each gesture is defined to be an ordered sequence ...
Pengyu Hong, Thomas S. Huang, Matthew Turk
ICOST
2010
Springer
14 years 11 months ago
Object Recognition and Ontology for Manipulation with an Assistant Robot
This article presents a service robotic system for people loosing their autonomy developed at CEA LIST. In the past on SAM robot, we have developed a method for automatic manipulat...
Hélène Vorobieva, Mariette Soury, Pa...
135
Voted
PAMI
2007
186views more  PAMI 2007»
14 years 9 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
81
Voted
AGENTS
2001
Springer
15 years 2 months ago
CMPack: a complete software system for autonomous legged soccer robots
This paper describes a completely implemented, fully autonomous software system for soccer playing quadruped robots. The system includes real-time color vision, probabilistic loca...
Scott Lenser, James Bruce, Manuela M. Veloso