Sciweavers

286 search results - page 53 / 58
» On using multi-agent systems in playing board games
Sort
View
ICCV
2005
IEEE
15 years 3 months ago
Tracking Body Parts of Multiple People for Multi-person Multimodal Interface
Although large displays could allow several users to work together and to move freely in a room, their associated interfaces are limited to contact devices that must generally be s...
Sébastien Carbini, Jean-Emmanuel Viallet, O...
INFOCOM
2009
IEEE
15 years 4 months ago
Analysis of Adaptive Incentive Protocols for P2P Networks
— Incentive protocols play a crucial role to encourage cooperation among nodes in networking applications. The aim of this paper is to provide a general analytical framework to a...
Ben Q. Zhao, John C. S. Lui, Dah-Ming Chiu
68
Voted
PERVASIVE
2007
Springer
15 years 3 months ago
Evaluating a Wearable Display Jersey for Augmenting Team Sports Awareness
This paper introduces a user-centered design process and case study evaluation of a novel wearable visualization system for team sports, coined TeamAwear. TeamAwear consists of thr...
Mitchell Page, Andrew Vande Moere
MM
2004
ACM
160views Multimedia» more  MM 2004»
15 years 2 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...
INTERACT
2007
14 years 11 months ago
Towards a Physiological Model of User Interruptability
User interruptability has become an important topic of study in Human-Computer Interaction (HCI). However, automatically determining the availability of users is still problematic....
Daniel Chen, Jamie Hart, Roel Vertegaal