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EMSOFT
2006
Springer
15 years 3 months ago
Real-time interfaces for composing real-time systems
Recently, a number of frameworks were proposed to extend interface theory to the domains of single-processor and distributed real-time systems. This paper unifies some of these ap...
Lothar Thiele, Ernesto Wandeler, Nikolay Stoimenov
EMSOFT
2006
Springer
15 years 3 months ago
A hierarchical coordination language for interacting real-time tasks
We designed and implemented a new programming language called Hierarchical Timing Language (HTL) for hard realtime systems. Critical timing constraints are specified within the la...
Arkadeb Ghosal, Alberto L. Sangiovanni-Vincentelli...
GECCO
2006
Springer
291views Optimization» more  GECCO 2006»
15 years 3 months ago
Modular thinking: evolving modular neural networks for visual guidance of agents
This paper investigates whether replacing non-modular artificial neural network brains of visual agents with modular brains improves their ability to solve difficult tasks, specif...
Ehud Schlessinger, Peter J. Bentley, R. Beau Lotto
ATAL
2003
Springer
15 years 3 months ago
Agent memory and adaptation in multi-agent systems
We describe a general mechanism for adaptation in multiagent systems in which agents modify their behavior based on their memory of past events. These behavior changes can be elic...
Kristina Lerman, Aram Galstyan
COMPSAC
2001
IEEE
15 years 3 months ago
Utilizing Object-Oriented Databases for Concurrency Control in Virtual Environments
Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
Damla Turgut, Nevin Aydin, Ramez Elmasri, Begumhan...