Recently, a number of frameworks were proposed to extend interface theory to the domains of single-processor and distributed real-time systems. This paper unifies some of these ap...
Lothar Thiele, Ernesto Wandeler, Nikolay Stoimenov
We designed and implemented a new programming language called Hierarchical Timing Language (HTL) for hard realtime systems. Critical timing constraints are specified within the la...
Arkadeb Ghosal, Alberto L. Sangiovanni-Vincentelli...
This paper investigates whether replacing non-modular artificial neural network brains of visual agents with modular brains improves their ability to solve difficult tasks, specif...
Ehud Schlessinger, Peter J. Bentley, R. Beau Lotto
We describe a general mechanism for adaptation in multiagent systems in which agents modify their behavior based on their memory of past events. These behavior changes can be elic...
Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...