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» On-Line Classification of Human Activities
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HUC
2010
Springer
14 years 9 months ago
Augmenting on-screen instructions with micro-projected guides: when it works, and when it fails
We present a study that evaluates the effectiveness of augmenting on-screen instructions with micro-projection for manual task guidance unlike prior work, which replaced screen in...
Stephanie Rosenthal, Shaun K. Kane, Jacob O. Wobbr...
HUC
2010
Springer
14 years 7 months ago
A holistic multipurpose life-log framework
Life-log systems have a wide range of usages from memory augmentation to health monitoring. Recent advances in pervasive devices and sensor networks enable us to create tools that...
Reza Rawassizadeh
CHI
2011
ACM
14 years 1 months ago
Real-time nonverbal opinion sharing through mobile phones during sports events
Even with the rise of the World Wide Web, TV has remained the most pervasive entertainment medium and is nowadays often used together with other media, which allow for active part...
Alireza Sahami Shirazi, Michael Rohs, Robert Schle...
CHI
2011
ACM
14 years 1 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
COMAD
2008
14 years 11 months ago
CUM: An Efficient Framework for Mining Concept Units
Web is the most important repository of different kinds of media such as text, sound, video, images etc. Web mining is the process of applying data mining techniques to automatica...
Santhi Thilagam