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ICML
2009
IEEE
16 years 2 months ago
Learning when to stop thinking and do something!
An anytime algorithm is capable of returning a response to the given task at essentially any time; typically the quality of the response improves as the time increases. Here, we c...
Barnabás Póczos, Csaba Szepesv&aacut...
AAAI
2006
15 years 2 months ago
A Value Theory of Meta-Learning Algorithms
We use game theory to analyze meta-learning algorithms. The objective of meta-learning is to determine which algorithm to apply on a given task. This is an instance of a more gene...
Abraham Bagherjeiran
ICML
2010
IEEE
15 years 2 months ago
Transfer Learning for Collective Link Prediction in Multiple Heterogenous Domains
Link prediction is a key technique in many applications such as recommender systems, where potential links between users and items need to be predicted. A challenge in link predic...
Bin Cao, Nathan Nan Liu, Qiang Yang
CORR
2012
Springer
183views Education» more  CORR 2012»
13 years 9 months ago
Learning Determinantal Point Processes
Determinantal point processes (DPPs), which arise in random matrix theory and quantum physics, are natural models for subset selection problems where diversity is preferred. Among...
Alex Kulesza, Ben Taskar
AIIA
2005
Springer
15 years 7 months ago
A Semantic Kernel to Exploit Linguistic Knowledge
Abstract. Improving accuracy in Information Retrieval tasks via semantic information is a complex problem characterized by three main aspects: the document representation model, th...
Roberto Basili, Marco Cammisa, Alessandro Moschitt...