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DIS
2009
Springer
14 years 7 months ago
Player Modeling for Intelligent Difficulty Adjustment
In this paper we aim at automatically adjusting the difficulty of computer games by clustering players into different types and supervised prediction of the type from short traces ...
Olana Missura, Thomas Gärtner
KDD
2002
ACM
179views Data Mining» more  KDD 2002»
15 years 10 months ago
Combining clustering and co-training to enhance text classification using unlabelled data
In this paper, we present a new co-training strategy that makes use of unlabelled data. It trains two predictors in parallel, with each predictor labelling the unlabelled data for...
Bhavani Raskutti, Herman L. Ferrá, Adam Kow...
ICIAP
2005
ACM
15 years 9 months ago
A Neural Adaptive Algorithm for Feature Selection and Classification of High Dimensionality Data
In this paper, we propose a novel method which involves neural adaptive techniques for identifying salient features and for classifying high dimensionality data. In particular a ne...
Elisabetta Binaghi, Ignazio Gallo, Mirco Boschetti...
IUI
2005
ACM
15 years 3 months ago
SmartCanvas: a gesture-driven intelligent drawing desk system
This paper describes SmartCanvas, an intelligent desk system that allows a user to perform freehand drawing on a desk or similar surface with gestures. Our system requires one cam...
Zhenyao Mo, John P. Lewis, Ulrich Neumann
IUI
2004
ACM
15 years 2 months ago
Classifying and assessing tremor movements for applications in man-machine intelligent user interfaces
We introduce a new intelligent user interface (IUI) and, also, a new methodology to identify the fatigue state for healthy subjects. The fatigue state is determined by means of a ...
Dan Marius Dobrea, Horia-Nicolai L. Teodorescu