The problem of reconstructing 3D scene features from multiple views with known camera motion and given image correspondences is considered. This is a classical and one of the most...
Object representation and reasoning in vector based geographic information systems (GIS) is based on Euclidean geometry. Euclidean geometry is built upon Euclid's first postu...
: Product customization has become a commonplace topic in the last few years. Cars can be equipped with numerous gadgets, cell phones come in different colours and so on. In all th...
Christoph Wiesen, Thorsten Wunderlich, Robert Mert...
In this work, we use points, lines, and the linear extremal contours of cylinders to estimate the position and orientation of the camera in the world coordinate system. Other line...
The product line for software systems (PL) approach has been touted recently as one of the most promising development approach for gains in product quality, time to market and cost...