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MM
2005
ACM
142views Multimedia» more  MM 2005»
15 years 3 months ago
Organum: individual presence through collaborative play
Organum Playtest is an interactive installation in which three players collaboratively navigate through a model of the human voice box, using their voices as a joystick. By asking...
Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonig...
GI
2009
Springer
14 years 7 months ago
An Improved Method for creating Shared Belief in Communication Constrained Sensor Networks
: Networked systems that gather sensor data in order to react to phenomena in their surroundings are faced with a growing need for adaptive behavior to operate in dynamically chang...
Eelke van Foeken, Peter Hiemstra, Leon Kester
BCSHCI
2007
14 years 11 months ago
Cueing retrospective verbal reports in usability testing through eye-movement replay
An experimental validation is presented of a novel method for usability testing that entails the playback of dynamic eyetracking data to cue the elicitation of retrospective verba...
Nicola Eger, Linden J. Ball, Robert Stevens, Jon D...
BMCBI
2008
146views more  BMCBI 2008»
14 years 9 months ago
A phase synchronization clustering algorithm for identifying interesting groups of genes from cell cycle expression data
Background: The previous studies of genome-wide expression patterns show that a certain percentage of genes are cell cycle regulated. The expression data has been analyzed in a nu...
Chang Sik Kim, Cheol Soo Bae, Hong Joon Tcha
DSRT
2009
IEEE
15 years 4 months ago
Human Flesh Search Model Incorporating Network Expansion and GOSSIP with Feedback
—With the development of on-line forum technology and the pervasive participation of the public, the Human Flesh Search is becoming an arising phenomenon which makes a great impa...
Bing Wang, Bonan Hou, Yiping Yao, Laibin Yan