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LCN
2008
IEEE
15 years 6 months ago
Covert channels in multiplayer first person shooter online games
Abstract—Covert channels aim to hide the existence of communication between two or more parties. Such channels typically utilise pre-existing (overt) data transmissions to carry ...
Sebastian Zander, Grenville J. Armitage, Philip Br...
SSWMC
2004
15 years 1 months ago
Multimedia document authentication using on-line signatures as watermarks
Authentication of digital documents is an important concern as digital documents are replacing the traditional paper-based documents for official and legal purposes. This is espec...
Anoop M. Namboodiri, Anil K. Jain
AAAI
2008
15 years 2 months ago
On-line Planning and Scheduling: An Application to Controlling Modular Printers
This paper summarizes recent work reported at ICAPS on applying artificial intelligence techniques to the control of production printing equipment. Like many other real-world appl...
Minh Binh Do, Wheeler Ruml, Rong Zhou
WORDS
2003
IEEE
15 years 5 months ago
Scalable Online Feasibility Tests for Admission Control in a Java Real-Time System
In the Komodo project a real-time Java system based on a multithreaded Java microcontroller has been developed. A main scheduling policy realized by hardware in the microcontroller...
Uwe Brinkschulte
IPSN
2010
Springer
15 years 6 months ago
On-line sensing task optimization for shared sensors
Shared sensing infrastructures that allow multiple applications to share deployed sensors are emerging and Internet protocol based access for such sensors has already been prototy...
Arsalan Tavakoli, Aman Kansal, Suman Nath