Sciweavers

1395 search results - page 115 / 279
» Online Interactive Neuro-evolution
Sort
View
WECWIS
2009
IEEE
104views ECommerce» more  WECWIS 2009»
15 years 11 months ago
Online Auctions: There Can Be Only One
—In recent years, the proliferation of the world wide web has lead to an increase in the number of public auctions on the internet. One of the characteristics of online auctions ...
Charu C. Aggarwal, Philip S. Yu
MM
2006
ACM
138views Multimedia» more  MM 2006»
15 years 10 months ago
VirtualTour: an online travel assistant based on high quality images
With the popularity of both travel and Web, more and more people use online travel services to facilitate their travel activities or share their travel experiences. Considering th...
Feng Jing, Lei Zhang, Wei-Ying Ma
EDM
2010
170views Data Mining» more  EDM 2010»
15 years 6 months ago
Online Curriculum Planning Behavior of Teachers
Curriculum planning is perhaps one of the most important tasks teachers must perform before instruction. While this task is facilitated by a wealth of existing online tools and res...
Keith E. Maull, Manuel Gerardo Saldivar, Tamara Su...
CSCW
2007
ACM
15 years 4 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
CCS
2009
ACM
15 years 11 months ago
Battle of Botcraft: fighting bots in online games with human observational proofs
The abuse of online games by automated programs, known as game bots, for gaining unfair advantages has plagued millions of participating players with escalating severity in recent...
Steven Gianvecchio, Zhenyu Wu, Mengjun Xie, Hainin...