This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
With network and small screen device improvements, such as wireless abilities, increased memory and CPU speeds, users are no longer limited by location when accessing on-line infor...
Web site structures are complex to analyze. Cross-referencing the web structure with navigational behaviour adds to the complexity of the analysis. However, this convoluted analys...
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Second Life (SL) is a virtual world where people interact and socialize through virtual avatars. Avatars behave similarly to their human counterparts in real life and naturally de...