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» Online Interactive Neuro-evolution
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IE
2007
15 years 6 months ago
My guild, my people: role of guilds in massively multiplayer online games
Massively Multiplayer Online Games continue to grow and attract more users. The social aspect of MMOs differentiates them from single person games, increase user loyalty and often...
Yusuf Pisan
JCD
2000
72views more  JCD 2000»
15 years 4 months ago
Participating from the sidelines, online: facilitating telementoring projects
Asynchronous, text-based communication is different from most other forms of interchange in important ways. It lacks the full spectrum of visual and audible information that peopl...
Judith B. Harris, Candace Figg
ICDAR
2009
IEEE
15 years 2 months ago
HMM-Based Online Recognition of Handwritten Chemical Symbols
In this paper, we present an online handwritten recognition method for Chemical Symbols, a widely used symbol in education and academic interactions. This method is based on Hidde...
Yang Zhang, Guangshun Shi, Jufeng Yang
CSCW
2004
ACM
15 years 10 months ago
Hiding and revealing in online poker games
Poker is largely a game of social and psychological information. However, online card room interfaces do not support the subtle communication between players that is integral to t...
Scott A. Golder, Judith S. Donath
SIGMOD
1998
ACM
166views Database» more  SIGMOD 1998»
15 years 8 months ago
CONTROL: Continuous Output and Navigation Technology with Refinement On-Line
The CONTROL project at U.C. Berkeley has developed technologies to provide online behavior for data-intensive applications. Using new query processing algorithms, these technologi...
Ron Avnur, Joseph M. Hellerstein, Bruce Lo, Chris ...