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AAAI
2007
15 years 1 days ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...
ACL
2008
14 years 11 months ago
Exploiting Feature Hierarchy for Transfer Learning in Named Entity Recognition
We present a novel hierarchical prior structure for supervised transfer learning in named entity recognition, motivated by the common structure of feature spaces for this task acr...
Andrew Arnold, Ramesh Nallapati, William W. Cohen
LION
2007
Springer
192views Optimization» more  LION 2007»
15 years 3 months ago
Learning While Optimizing an Unknown Fitness Surface
This paper is about Reinforcement Learning (RL) applied to online parameter tuning in Stochastic Local Search (SLS) methods. In particular a novel application of RL is considered i...
Roberto Battiti, Mauro Brunato, Paolo Campigotto
AIMSA
2006
Springer
15 years 1 months ago
Machine Learning for Spoken Dialogue Management: An Experiment with Speech-Based Database Querying
Although speech and language processing techniques achieved a relative maturity during the last decade, designing a spoken dialogue system is still a tailoring task because of the ...
Olivier Pietquin
HT
2009
ACM
15 years 4 months ago
Improving recommender systems with adaptive conversational strategies
Conversational recommender systems (CRSs) assist online users in their information-seeking and decision making tasks by supporting an interactive process. Although these processes...
Tariq Mahmood, Francesco Ricci