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ATAL
2006
Springer
15 years 3 months ago
Using CHI-scores to reward honest feedback from repeated interactions
Online communities increasingly rely on reputation information to foster cooperation and deter cheating. As rational agents can often benefit from misreporting their observations,...
Radu Jurca, Boi Faltings
AIIDE
2007
15 years 2 months ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...
CHI
2011
ACM
14 years 3 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
ICDCS
2011
IEEE
13 years 11 months ago
Understanding the Network and User-Targeting Properties of Web Advertising Networks
—Advertising has become an integral and inseparable part of the World Wide Web. However, neither public auditing nor monitoring mechanisms still exist in this emerging area. In t...
Yong Wang, Daniel Burgener, Aleksandar Kuzmanovic,...
AICCSA
2005
IEEE
105views Hardware» more  AICCSA 2005»
15 years 5 months ago
Multivariate statistical analysis for network attacks detection
Detection and self-protection against viruses, worms, and network attacks is urgently needed to protect network systems and their applications from catastrophic failures. Once a n...
Guangzhi Qu, Salim Hariri, Mazin S. Yousif