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KDD
2010
ACM
265views Data Mining» more  KDD 2010»
15 years 1 months ago
Scalable influence maximization for prevalent viral marketing in large-scale social networks
Influence maximization, defined by Kempe, Kleinberg, and Tardos (2003), is the problem of finding a small set of seed nodes in a social network that maximizes the spread of influe...
Wei Chen, Chi Wang, Yajun Wang
OSDI
2004
ACM
16 years 5 days ago
ksniffer: Determining the Remote Client Perceived Response Time from Live Packet Streams
As dependence on the World Wide Web continues to grow, so does the need for businesses to have quantitative measures of the client perceived response times of their Web services. ...
David P. Olshefski, Jason Nieh, Erich M. Nahum
NETGAMES
2006
ACM
15 years 5 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
VRST
2004
ACM
15 years 5 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis

Publication
116views
14 years 12 months ago
Poking Facebook: Characterization of OSN Applications
Facebook is one of the most popular Internet sites today. A key fea- ture that arguably contributed to Facebook's unprecedented success is its application platform, which enab...
Minas Gjoka, Michael Sirivianos, Athina Markopoulo...