Sciweavers

3088 search results - page 199 / 618
» Online Passive-Aggressive Algorithms
Sort
View
ECTEL
2007
Springer
15 years 11 months ago
Using MotSaRT to Support On-Line Teachers in Student Motivation
Motivation to learn is affected by a student’s self-efficacy, goal orientation, locus of control and perceived task difficulty. In the classroom, teachers know how to motivate th...
Teresa Hurley, Stephan Weibelzahl
IJCNN
2006
IEEE
15 years 11 months ago
Online Training of a Generalized Neuron with Particle Swarm Optimization
— Neural networks are used in a wide number of fields including signal and image processing, modeling and control and pattern recognition. Some of the most common type of neural ...
Raveesh Kiran, Sandhya R. Jetti, Ganesh K. Venayag...
131
Voted
ACMACE
2005
ACM
15 years 11 months ago
Fast delivery of game events with an optimistic synchronization mechanism in massive multiplayer online games
As smart players often win MMOG sessions by adopting frantic gaming strategies along the game evolution, also the system activities concerned with the distributed support of MMOGs...
Stefano Ferretti, Marco Roccetti
NETGAMES
2005
ACM
15 years 11 months ago
FreeRank: implementing independent ranking service for multiplayer online games
Ranking is necessary for multiplayer online games to provide players with self-complacence and reference for choosing game counterparts. Most existing ranking solutions are tightl...
Li Tang, Jun Li, Jin Zhou, Zhizhi Zhou, Hao Wang, ...
ICES
2005
Springer
176views Hardware» more  ICES 2005»
15 years 11 months ago
Consensus-Based Evaluation for Fault Isolation and On-line Evolutionary Regeneration
While the fault repair capability of Evolvable Hardware (EH) approaches have been previously demonstrated, further improvements to fault handling capability can be achieved by exp...
Kening Zhang, Ronald F. DeMara, Carthik A. Sharma