Sciweavers

4781 search results - page 111 / 957
» Online algorithms for network design
Sort
View
ICDCS
2008
IEEE
15 years 8 months ago
Online Optimization for Latency Assignment in Distributed Real-Time Systems
As distributed real-time applications gain in popularity, a key challenge is to allocate resources so that diverse realtime requirements (including non-real-time applications), di...
Cristian Lumezanu, Sumeer Bhola, Mark Astley
ITNG
2007
IEEE
15 years 7 months ago
On Design and Analysis of a Feasible Network-on-Chip (NoC) Architecture
In this paper, we present several enhanced network techniques which are appropriate for VLSI implementation and have reduced complexity, high throughput, and simple routing algori...
Jun Ho Bahn, Seung Eun Lee, Nader Bagherzadeh
100
Voted
NETGAMES
2006
ACM
15 years 7 months ago
Towards public server MMOs
While massively multiplayer on-line games (MMOs) are enormously popular, their use of the client-server architecture causes them to suffer from scalability issues and high mainte...
Chris Chambers, Wu-chang Feng, Wu-chi Feng
FUZZIEEE
2007
IEEE
15 years 5 months ago
Genetic Fuzzy Systems applied to Online Job Scheduling
Abstract-- This paper presents a comparison of three different design concepts for Genetic Fuzzy systems. We apply a Symbiotic Evolution that uses the Michigan approach and two app...
Carsten Franke, Joachim Lepping, Uwe Schwiegelshoh...
PVLDB
2008
110views more  PVLDB 2008»
15 years 1 months ago
Online maintenance of very large random samples on flash storage
Recent advances in flash media have made it an attractive alternative for data storage in a wide spectrum of computing devices, such as embedded sensors, mobile phones, PDA's...
Suman Nath, Phillip B. Gibbons