: Massively Multiplayer Online Games (MMOGs) gradually become one of the most popular internet applications. Traditional client-server architecture is widely used in MMOGs’ deplo...
Today's Web 2.0 is a place, where people express themselves, interact share their lives, socialize. Thousands of elderly people join various social networking sites or use the...
Network multimedia applications require certain performance guarantees that can be provided through proper resource allocation. Allocation techniques are needed to provide these g...
Lifting can greatly reduce the cost of inference on firstorder probabilistic graphical models, but constructing the lifted network can itself be quite costly. In online applicatio...
Abstract— Motivated by applications to sensor, peer-topeer and ad hoc networks, we study distributed asynchronous algorithms, also known as gossip algorithms, for computation and...
Stephen P. Boyd, Arpita Ghosh, Balaji Prabhakar, D...