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PRESENCE
2008
155views more  PRESENCE 2008»
14 years 9 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
ICPR
2004
IEEE
15 years 10 months ago
Tracking Periodic Motion using Bayesian Estimation
This paper presents a Bayesian approach to achieve efficient and accurate motion tracking in monocular image sequences. We first extract a deterministic motion model with six degr...
Andrew M. Wallace, Huiyu Zhou, Patrick R. Green
ICRA
2003
IEEE
106views Robotics» more  ICRA 2003»
15 years 2 months ago
Motion planning for a three-limbed climbing robot in vertical natural terrain
This paper presents a general framework for planning the quasi-static motion of a three-limbed climbing robot in vertical natural terrain. The problem is to generate a sequence of...
Timothy Bretl, Stephen M. Rock, Jean-Claude Latomb...
GRAPHICSINTERFACE
2004
14 years 11 months ago
Segmenting Motion Capture Data into Distinct Behaviors
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
IROS
2009
IEEE
261views Robotics» more  IROS 2009»
15 years 4 months ago
Probabilistic motion planning among moving obstacles following typical motion patterns
— The paper presents a navigation algorithm for dynamic, uncertain environment. The static environment is unknown, while moving pedestrians are detected and tracked on-line. Pede...
Chiara Fulgenzi, Anne Spalanzani, Christian Laugie...