Quite often on the Internet, cryptography is used to protect private, personal communications. However, most commonly, systems such as PGP are used, which use long-lived encryptio...
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
We report on an exploratory, qualitative user study designed to identify users' goals underlying podcast search, the strategies used to gain access to podcasts, and how curre...
- The fast development in computing and communication has strongly changed the dynamics of financial markets. More people are trading online through the Web instead of using full-s...
Emad Bataineh, Fatma Al Amir, Hanan Ibraheem, Hess...
Many groupware systems now allow people to converse and casually interact through their computers in quite rich ways—through text, images, video, artifact sharing and so on. If ...