Online communities (OLCs) are gatherings of like -minded people, brought together in cyberspace by shared interests. Creating such communities is not a big challenge; sustaining m...
Nishikant Kapoor, Joseph A. Konstan, Loren G. Terv...
This paper describes a visualisation tool, VlUM, designed to support users in scrutinising models of their interests, preferences and knowledge. We also describe MECUREO, a tool f...
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
The advent of the Internet has made the transmission of personally identifiable information common and often inadvertent to the user. As a consequence, individuals worry that comp...
Il-Horn Hann, Kai Lung Hui, Sang-Yong Tom Lee, Iva...
Abstract--Analysing Online Social Networks (OSN), voluntarily maintained and automatically exploitable databases of electronic personal information, promises a wealth of insight in...