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ACMACE
2004
ACM
15 years 7 months ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage
ESA
2003
Springer
81views Algorithms» more  ESA 2003»
15 years 7 months ago
Optimal Dynamic Video-on-Demand Using Adaptive Broadcasting
We consider the transmission of a movie over a broadcast network to support several viewers who start watching at arbitrary times, after a wait of at most twait minutes. A recent a...
Therese C. Biedl, Erik D. Demaine, Alexander Golyn...
ICNP
2002
IEEE
15 years 6 months ago
A Lightweight, Robust P2P System to Handle Flash Crowds
Abstract— Internet flash crowds (a.k.a. hot spots) are a phenomenon that result from a sudden, unpredicted increase in an on-line object’s popularity. Currently, there is no e...
Angelos Stavrou, Dan Rubenstein, Sambit Sahu
MSE
2000
IEEE
118views Hardware» more  MSE 2000»
15 years 6 months ago
MPEG Video Streaming with VCR Functionality
—With the proliferation of online multimedia content, the popularity of multimedia streaming technology, and the establishment of MPEG video coding standards, it is important to ...
Chia-Wen Lin, Jeongnam Youn, Jian Zhou, Ming-Ting ...
108
Voted
ACSAC
2004
IEEE
15 years 5 months ago
Correlating Intrusion Events and Building Attack Scenarios Through Attack Graph Distances
We map intrusion events to known exploits in the network attack graph, and correlate the events through the corresponding attack graph distances. From this, we construct attack sc...
Steven Noel, Eric Robertson, Sushil Jajodia