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» Ontology Engineering for Product Development
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ACMACE
2007
ACM
15 years 3 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
ESEC
1997
Springer
15 years 3 months ago
Cryptographic Verification of Test Coverage Claims
The market for software components is growing, driven on the "demand side" by the need for rapid deployment of highly functional products, and on the "supply side&q...
Premkumar T. Devanbu, Stuart G. Stubblebine
WCRE
1995
IEEE
15 years 3 months ago
Pattern Matching for Design Concept Localization
A legacy system is an operational, large-scale software system that is maintained beyond its first generation of programmers. It typically represents a massive economic investmen...
Kostas Kontogiannis, Renato de Mori, Morris Bernst...
CODES
2010
IEEE
14 years 9 months ago
Statistical approach in a system level methodology to deal with process variation
The impact of process variation in state of the art technology makes traditional (worst case) designs unnecessarily pessimistic, which translates to suboptimal designs in terms of...
Concepción Sanz Pineda, Manuel Prieto, Jos&...
TASE
2011
IEEE
14 years 6 months ago
WireWarping++: Robust and Flexible Surface Flattening With Length Control
— Surface flattening has numerous applications in sheet manufacturing industries, such as garment industry, shoe industry, toy industry, furniture industry and ship industry. Mo...
Yunbo Zhang, Charlie C. L. Wang