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112
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CA
2003
IEEE
15 years 5 months ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren
106
Voted
PG
2003
IEEE
15 years 5 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein
ICRA
2010
IEEE
170views Robotics» more  ICRA 2010»
14 years 11 months ago
Dynamic 3D scene analysis for acquiring articulated scene models
— In this paper we present a new system for a mobile robot to generate an articulated scene model by analyzing complex dynamic 3D scenes. The system extracts essential knowledge ...
Agnes Swadzba, Niklas Beuter, Sven Wachsmuth, Fran...
96
Voted
MICRO
1997
IEEE
90views Hardware» more  MICRO 1997»
15 years 4 months ago
ProfileMe: Hardware Support for Instruction-Level Profiling on Out-of-Order Processors
Profile data is valuable for identifying performance bottlenecks and guiding optimizations. Periodic sampling of a processor's performance monitoring hardware is an effective...
Jeffrey Dean, James E. Hicks, Carl A. Waldspurger,...
CAISE
2010
Springer
14 years 11 months ago
Search Computing Systems
Search computing is a novel discipline whose goal is to answer complex, multi-domain queries. Such queries typically require combining in their results domain knowledge extracted ...
Stefano Ceri, Marco Brambilla