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CGF
2007
145views more  CGF 2007»
14 years 9 months ago
Bitmask Soft Shadows
Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
Michael Schwarz, Marc Stamminger
GRAPHICSINTERFACE
2008
14 years 11 months ago
Interactive global illumination based on coherent surface shadow maps
Tobias Ritschel, Thorsten Grosch, Jan Kautz, Hans-...
CGF
2010
107views more  CGF 2010»
14 years 9 months ago
Adaptive Volumetric Shadow Maps
Marco Salvi, Kiril Vidimce, Andrew Lauritzen, Aaro...
JGTOOLS
2006
85views more  JGTOOLS 2006»
14 years 9 months ago
Smooth Penumbra Transitions with Shadow Maps
Willem H. de Boer